Mission Control (video game)
Educational platform game set on planet Oglo.
Mission Control is an educational platform game developed and published by Sherston Software for use in primary schools. The game takes place on the planet Oglo, where the last remaining rainforest is threatened by dangerous chemicals produced by the antagonist scientist Gomez and his robots. The player-character must save the planet and local tribes from deforestation through a variety of settings and activities.
- developer
- Sherston Software
- publisher
- Sherston Software
- genre
- Educational platform game
- platform
- Primary school computers
- setting
- Planet Oglo
- antagonist
- Scientist Gomez
Lore & Background
Mission Control is an educational platform game developed and published by Sherston Software for use in primary schools. The game is presented in a first-person perspective, requiring the player to use various controls and mechanisms to explore dense rainforests and solve puzzles. It contains nine fully narrated interactive activities involving machinery, puzzles, computer programs, and control mechanisms.
Reader's Guide
Mission Control serves as an educational tool for primary school students, combining gameplay with logic and problem-solving tasks. Its significance lies in its interactive approach to teaching, where players engage with scenarios such as lifting heavy boxes with a machine, programming a rover through a maze, moving poison trucks safely to a recycling tank, programming colored lights to deactivate robots, and building a bridge by dropping stones one by one. The game reinforces logical thinking and sequential reasoning within a narrative about environmental conservation on the fictional planet Oglo. As a product of Sherston Software, it represents a niche in educational gaming aimed at young learners, though its legacy is limited to its use in primary school settings.
Did You Know?
- The game takes place on the planet Oglo, where the last remaining rainforest is threatened by chemicals from scientist Gomez.
- The player must use a control panel to give commands to a machine named Rover in the South Temple Maze.
- One activity involves programming colored lights to deactivate robots.
- The final task, 'Building the Bridge,' requires dropping stones one by one onto supports.
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